Gadgets

Apple Store down globally: iPad pre-orders only or something more?

Ok, you know the routine: the Apple store goes down prompting blog posts to deflect the onslaught of tips. Commenters then ponder why Apple has to go offline to add updates before a flamewar breaks out with somebody accusing somebody else of being a Nazi. Ah the internet, somebody should give it a prize. In between all the nonsense, feel free to wonder whether or not we'll be seeing an overdue Mac Pro update to Gulftown in addition to the long awaited MacBook Pro update that should bring automatic NVIDIA Optimus graphics switching to Apple's top-o-the-line laptops. We already know that iPad pre-orders are a lock. Check back at around 830 New York time to find out.

[Thanks to everyone who sent this in]

Apple Store down globally: iPad pre-orders only or something more? originally appeared on Engadget on Fri, 12 Mar 2010 06:35:00 EST. Please see our terms for use of feeds.

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Google to stop censoring Chinese search results ’soon,’ China warns of consequences

According to the Wall Street Journal, Google is making headway with its plans to stop filtering search results in China. Quoting Eric Schmidt as saying that "something will happen soon," the latest report is that Google is engaged in negotiations with multiple government agencies in China, and the likeliest scenario at this point is that the search giant will remain in the People's Republic, though it may be in a slightly altered state. "There will be a way for Google to not pull out 100%" says a source familiar with the ongoing discussions, who expects that El Goog will find a patchwork arrangement by which it'll be able to maintain some parts of its business running while no longer adhering to China's censorship fiat. For its part, China is keeping up its tough posturing, with the latest statement from its IT ministry describing Google's plans as "unfriendly and irresponsible" and warning that the company will have to bear the consequences of its actions. What appears certain at this point, however, is that there'll be no going back to censored Google search results, which is a win in our books whatever the final outcome.

Google to stop censoring Chinese search results 'soon,' China warns of consequences originally appeared on Engadget on Fri, 12 Mar 2010 06:24:00 EST. Please see our terms for use of feeds.

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Plastic Logic QUE proReader delayed: time to reevaluate that pre-order?

Did you by any chance get in on the early QUE proReader pre-order? Well, we've got news for you that might be good or bad depending upon your perspective. A pre-orderer just forwarded us an email received from Richard Archuleta, CEO of Plastic Logic, detailing a shipment delay from mid-April to sometime in the summer, a date echoed by the QUE product site at Barnes & Noble. According to the email, the delay is due to a desire to "fine-tune the features and enhance the overall product experience." Now the good news: credit cards have not been charged leaving disgruntled hopefuls either $649 (for the 4GB WiFi model) or $799 (for the 8GB WiFi + 3G model) to spend on something else. There are certainly more e-reader choices available now than when the QUE proReader went up for pre-order on January 7th -- though not with the same sophisticated business-use approach or big 10.5-inch display... for that, you'll have to wait for Skiff to ship. Or maybe you'd prefer a full color LCD tablet instead? Regardless, you do have choices. Full email after the break.

[Thanks, Anonymous Tipster]

Continue reading Plastic Logic QUE proReader delayed: time to reevaluate that pre-order?

Plastic Logic QUE proReader delayed: time to reevaluate that pre-order? originally appeared on Engadget on Fri, 12 Mar 2010 05:53:00 EST. Please see our terms for use of feeds.

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Vodafone’s Wayfinder is first victim of free smartphone navigation services

Back in January 2009, as Vodafone was preparing to close a £20 million ($30 million) deal to buy Swedish mapmaker Wayfinder, it was seen as a bold move from a carrier intent on entering the apparently lucrative market for location based services. Fast forward to the present day -- past the bit where free Google Maps Navigation destroyed TomTom and Garmin share prices, and past the introduction of free turn-by-turn navigation to Nokia's Ovi Maps -- and you'll find Wayfinder gently sobbing into a handkerchief as it permanently closes up its doors. Vodafone's Anna Cloke gives us the reason for it with devastating concision:
"We could not charge for something that others gave away for free."
So there we have it, the paid navigation services deathwatch has its first fatality, and it's the unfortunate nature of the beast that plenty of others will be following suit, unable to resist the destructive effects of the free and ubiquitous services now on offer.

[Thanks, Chris]

Vodafone's Wayfinder is first victim of free smartphone navigation services originally appeared on Engadget on Fri, 12 Mar 2010 05:18:00 EST. Please see our terms for use of feeds.

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First Microsoft Windows Phone 7 Series devices to boast 480 x 800 pixel displays, HD2 owners sigh

Even though Microsoft's big MIX event is still days away, the Windows Phone 7 Series development platform is already pretty well defined. It's also clear that Microsoft wants to keep things tidy for developers by requiring all WP7 phones to meet a certain base-level spec. Now, thanks to a post from Microsoft's Shawn Hargreaves, we know the display resolution for the first batch of Microsoft's next generation phones: 480 x 800 (WVGA) pixels at launch, with a future update that will introduce a 320 x 480 (HVGA) native resolution. Dedicated hardware will ensure image scaling across all those pixels without taxing the GPU. That allows game developers, for example, to write to a lower resolution (requiring less horsepower) and then scale up as required while remaining compatible to a variety of screen resolutions.

Now, for those playing along at home, the HD2 getting ready to launch on T-Mobile in the USA is also WVGA and it features a 1GHz Snapdragon processor from Qualcomm, Microsoft's WP7 silicon partner. So we can assume (but not guarantee) that it meets the image scaling hardware requirements described by Hargreaves. Man, if only the HD2 had three-buttons.

[Thanks, Cytrix]

First Microsoft Windows Phone 7 Series devices to boast 480 x 800 pixel displays, HD2 owners sigh originally appeared on Engadget on Fri, 12 Mar 2010 04:37:00 EST. Please see our terms for use of feeds.

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PlayStation Move will offer limited four player support

So you do your research, you read up on everything important about the PS3's new Move controller, and you consider yourself well prepared for a future of wild merrymaking and multiplayer gaming parties. And then you find out you can't use four full sets of controllers with your console. As it turns out, the PS3's Bluetooth module is only fit to address up to seven wireless devices at a time, which poses something of a puzzler when you consider that you need a pair of Move controllers (or a Move plus a sub-controller) to get your money's worth and four times two is, well, a number greater than seven. Perturbed by this, Gizmodo contacted Sony for an official response and the news gets even worse:
"Four PlayStation Move controllers can connect to a PS3 at one time (or two PlayStation Move Controllers and 2 PlayStation Move sub-controllers)."
That basically means you can have the full Move experience with only one friend, or you can share out the wands and have that tiny bit less fun with a quartet. Not a problem for the misanthropes out there -- or most people really -- but an important limitation to be aware of, nonetheless.

PlayStation Move will offer limited four player support originally appeared on Engadget on Fri, 12 Mar 2010 03:54:00 EST. Please see our terms for use of feeds.

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NPD: Xbox 360 wins US sales war in a downbeat February

The cosmos must clearly have approved of Microsoft's actions over this past month, as today we're hearing the Xbox 360 broke out of its competitive sales funk to claim the title of "month's best-selling console" ... for the first time in two years. Redmond's own Aaron Greenberg describes it as the best February in the console's history, with 422,000 units sold outshining the consistently popular Wii (397,900) and the resurgent PS3 (360,100 consoles shifted, which was a 30 percent improvement year-on-year). In spite of the happy campers in Redmond and Tokyo, the overall numbers for the games industry were down 15 percent on 2009's revenues, indicating our collective gaming appetite is starting to dry up. Good thing we've got all those motion-sensing accessories coming up to reignite our fire.

NPD: Xbox 360 wins US sales war in a downbeat February originally appeared on Engadget on Fri, 12 Mar 2010 03:16:00 EST. Please see our terms for use of feeds.

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Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look

Darkworks introduced its TriOviz for Games SDK yesterday during GDC, and while TriOviz technology has been around for years in Hollywood, it wasn't until today that this same technology debuted for console and PC titles. Essentially, this software wrapper enables standard 2D video games to be viewed in 3D on a traditional 2D display, and we were able to sneak an exclusive look at the technology today at the company's meeting room. We were shown a European version of Batman: Arkham Asylum on Microsoft's Xbox 360, and we were given a set of specialized glasses (which were passive, unlike NVIDIA's active-shutter 3D Vision specs) in order to enjoy the effect. So, how was it? In a word or two, not bad. It obviously wasn't perfect, but you have to realize just how cheap of a solution this is for the consumer to implement. All that's required is a set of special glasses, but given that these can be distributed in paper-frames form, you could easily find a set for a couple of bucks (at most), if not bundled in for free with future games. Users won't need to purchase any additional hardware whatsoever, and what they'll get is a deeper, more immersive image in return.

We could very clearly see the 3D effect, and even though it was subtle, it definitely enhanced our experience. We noticed a minor bit of blurring and ghosting during just a few scenes, but when you consider that this doesn't actually change the underlying code in existing 2D games (that's the cue for developers to breathe a sigh of relief), we didn't feel that these minor quirks were unreasonable. The other interesting aspect is just how clear the image remained for onlookers that didn't have 3D glasses on; we noticed slight image doubling at specific points, but it's not something we simply couldn't look at without acquiring a headache.

More after the break...

Continue reading Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look

Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look originally appeared on Engadget on Fri, 12 Mar 2010 02:11:00 EST. Please see our terms for use of feeds.

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Ask Engadget: Best (useful) WiFi network detector?

We know you've got questions, and if you're brave enough to ask the world for answers, here's the outlet to do so. This week's Ask Engadget question is coming to us from Mitchell, who couldn't care less if you have a problem with his question. If you're looking to send in an inquiry of your own, drop us a line at ask [at] engadget [dawt] com.
"I just got a new laptop and am looking for a WiFi detector. The catch is that I want one that will tell me if the network it is detecting is open or not. I can't fathom the point of one that doesn't tell you that information. If posted, this will probably generate a lot of snark, but whatever, I just want to be able to find open networks!"
You know, we appreciate the honesty here. And we totally feel you. If anyone out there has found a fantastically useful WiFi detector, throw your recommendation(s) in comments below!

Ask Engadget: Best (useful) WiFi network detector? originally appeared on Engadget on Fri, 12 Mar 2010 00:23:00 EST. Please see our terms for use of feeds.

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Android’s American market share soars, WinMo pays the price

Mobile manufacturer and platform market share stats for the US are in for the month of January thanks to comScore, and as usual, they tell a fascinating (and somewhat unpredictable) story of what's actually going on at the cash registers. Motorola -- which has long since fallen off its high horse on the global stage -- still maintains a commanding presence in the American market by representing some 22.9 percent of all subscribers, though that's down 1.2 percent from October 2009; that's particularly interesting in light of the Droid's success, and a possible sign that smartphones still aren't on the cusp of dominating the phone market overall. Samsung recently touted the fact that it had held onto the States' overall market share crown, though Sammy was undoubtedly referring to sales, not subscribers -- in other words, there are still a ton of legacy RAZRs out there inflating Moto's stats.

Turning our attention to smartphone platforms, BlackBerry OS, iPhone, and Android all saw gains, while Windows Mobile and Palm both saw significant downturns. You might use Palm's loss of 2.1 percent of overall market share in a single quarter as a big nail in webOS' coffin, but we're inclined to believe this includes legacy devices -- and considering the huge installed base of Palm OS-based handsets (Centros, for instance) that are coming off contract these days, it's neither surprising nor alarming to see that kind of drop. Android's gain, meanwhile, likely comes in large part from WinMo's whopping four percent loss -- it's no secret that WinMo 6.x is well past its expiration date with customers leaving in droves (even before Windows Phone 7 Series announcement), and our informal observations lead us to believe that many of those folks are heading for Android. After all, it's kind of convenient that Android gained 4.3 percent and WinMo lost about the same, isn't it? BlackBerrys still dominate the American smartphone landscape, and the iPhone market looks like it might be mature for the time being -- Apple added just 0.3 percent to its market share in the quarter, possibly a sign that folks are holding out for whatever Cupertino brings us come Summer. Is this a sign that Palm needs to step up its game yet again? Undoubtedly -- but at the same time, we wouldn't call the loss of those Palm OS subscribers a death knell just yet.

Android's American market share soars, WinMo pays the price originally appeared on Engadget on Thu, 11 Mar 2010 23:11:00 EST. Please see our terms for use of feeds.

Permalink Gearlog, Fortune  |  sourcecomScore  | Email this | Comments