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Posts tagged features
Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look
Mar 12th
We could very clearly see the 3D effect, and even though it was subtle, it definitely enhanced our experience. We noticed a minor bit of blurring and ghosting during just a few scenes, but when you consider that this doesn't actually change the underlying code in existing 2D games (that's the cue for developers to breathe a sigh of relief), we didn't feel that these minor quirks were unreasonable. The other interesting aspect is just how clear the image remained for onlookers that didn't have 3D glasses on; we noticed slight image doubling at specific points, but it's not something we simply couldn't look at without acquiring a headache.
More after the break...
Continue reading Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look
Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look originally appeared on Engadget on Fri, 12 Mar 2010 02:11:00 EST. Please see our terms for use of feeds.
Permalink | | Email this | CommentsAsk Engadget: Best (useful) WiFi network detector?
Mar 12th
You know, we appreciate the honesty here. And we totally feel you. If anyone out there has found a fantastically useful WiFi detector, throw your recommendation(s) in comments below!"I just got a new laptop and am looking for a WiFi detector. The catch is that I want one that will tell me if the network it is detecting is open or not. I can't fathom the point of one that doesn't tell you that information. If posted, this will probably generate a lot of snark, but whatever, I just want to be able to find open networks!"
Ask Engadget: Best (useful) WiFi network detector? originally appeared on Engadget on Fri, 12 Mar 2010 00:23:00 EST. Please see our terms for use of feeds.
Permalink | | Email this | CommentsOpera Mini 5 on Android mini review
Mar 11th
Continue reading Opera Mini 5 on Android mini review
Opera Mini 5 on Android mini review originally appeared on Engadget on Thu, 11 Mar 2010 09:25:00 EST. Please see our terms for use of feeds.
Permalink | | Email this | CommentsHTC Legend review
Mar 10th

Continue reading HTC Legend review
HTC Legend review originally appeared on Engadget on Wed, 10 Mar 2010 13:20:00 EST. Please see our terms for use of feeds.
Permalink | | Email this | CommentsSeven45 Studios talks Power Gig details, we go hands-on with its six string guitar peripheral
Mar 10th

We had a sit down with the team today at GDC, and besides coming away impressed with the alpha build of the game and the prototype axes we saw, we also learned quite a bit more about their plans than what was revealed in this morning's press release. Just to be exceptionally clear, Seven45 Studios will not only sell their upcoming title as a standalone product, but it will sell a "band bundle" that includes the game, a guitar (plus a strap, picks and an extra set of strings), a drum set and a microphone, the latter two of which are still very early in production and weren't available for us to test. The beat matching setup that gamers have grown used to in Rock Band and Guitar Hero is still there, but most everything else is new; a "chording" addition will allow users to strum actual power chords that match the chords used in the song, giving newbies the ability to actually learn songs as they play the game if they want to. In other words, if users strum the same chords required to succeed in the game but through an amp, they'll be playing the actual song; if you'd rather not learn, you need not have any clue how to play a guitar to enjoy the game. Speaking of which, the bundled guitar (along with extra guitars that are still being sorted in terms of size, material and color) doubles as a legitimate six string by simply depressing the dampening pad beneath the neck, and while it won't match the crisp tone emitted from your Les Paul Custom, the prototype we heard here in San Francisco sounded just fine for a beginner's instrument. We also learned that existing Rock Band and Guitar Hero guitars will work with the Power Gig titles, and Seven45's guitars will work with existing music band games -- not bad!
More after the break...
Seven45 Studios talks Power Gig details, we go hands-on with its six string guitar peripheral originally appeared on Engadget on Tue, 09 Mar 2010 17:04:00 EST. Please see our terms for use of feeds.
Permalink | | Email this | CommentsMotorola HS1001 cordless Android phone hands-on
Mar 3rd

Motorola HS1001 cordless Android phone hands-on originally appeared on Engadget on Wed, 03 Mar 2010 12:52:00 EST. Please see our terms for use of feeds.
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DSP Press Release | Email this | Comments Sherwood’s internet-streaming R-904N NetBoxx receiver review
Feb 17th
Continue reading Sherwood's internet-streaming R-904N NetBoxx receiver review
Sherwood's internet-streaming R-904N NetBoxx receiver review originally appeared on Engadget on Wed, 17 Feb 2010 12:14:00 EST. Please see our terms for use of feeds.
Permalink | | Email this | CommentsNotion Ink Adam hands-on (with video) at MWC 2010
Feb 16th

Continue reading Notion Ink Adam hands-on (with video) at MWC 2010
Notion Ink Adam hands-on (with video) at MWC 2010 originally appeared on Engadget on Tue, 16 Feb 2010 13:09:00 EST. Please see our terms for use of feeds.
Permalink | | Email this | CommentsSamsung Wave first hands-on: Bada-packed and super fast (video!)
Feb 14th

A few more takeaways (with some input from senior editor Thomas Ricker):
- Overall the device feels like a glorified feature phone, and speaking to some other tech folks here, that feeling seemed to be common. There just doesn't seem to be a lot to it that we haven't seen in other Samsung devices, especially considering the TouchWiz integration.
- There was an issue with flipping the keyboard from portrait to landscape -- as we said the phone is early, so this may change, but we had to leave an app and reopen in the other orientation to get it working. We also noticed that there doesn't seem to be word prediction in place right now.
- The browser is redirecting to WAP pages, so it was hard to see what the results were. We also thought the buttons were in a very odd place, making it a bit hard to navigate.
- The display wasn't always responding to touches, and at least one unit completely froze on us.
- For those asking, from the looks of things (and the press release)
there is no multitouch on this device.Correction... we just tried pinching and zooming on the phone and while it did create some kind of zoom result, it also kept giving us an error! Furthermore, when we tried to load an image heavy site, it forced the phone into its task manager mode and made us close all applications before we could proceed with using the phone. Clearly there is work to be done.
Continue reading Samsung Wave first hands-on: Bada-packed and super fast (video!)
Samsung Wave first hands-on: Bada-packed and super fast (video!) originally appeared on Engadget on Sun, 14 Feb 2010 14:04:00 EST. Please see our terms for use of feeds.
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